IM230 Character Modeling

Course Description

This 3D Animation class introduces the concepts needed to create organic characters in Pixologic ZBrush. Students will learn about Human Anatomy and Essential Sculpting Techniques. We’ll explore many new tools and procedures in Zbrush, with an emphasis on building believable forms first, and then adding clothing, accessories and other details that add to the characters appeal and quality.

Learning Outcomes/Topics

  • Learn Essential Sculpting Techniques
  • Learn Human Anatomy
  • Learn how to create ZSphere Armatures
  • Learn to use The Transpose Tools
  • Learn to use Transpose Masking
  • Gain a Deeper understanding of the many brushes that Zbrush has to offer
  • Learn to use Dynamesh
  • Learn to Extract new Subtools
  • Learn MicroMesh